Houdini FX 2021 Mac has released a new sneak peek, the next update to its 3D animation and FX software. Houdini FX Crack Mac version introduces PDG which is designed to enhance SideFX’s procedural architecture to distribute tasks and manage dependencies to better scale, automate, and analyze content pipelines for Film, TV, Games, Advertising and VR. In addition, there have been a number of enhancements to key features such as FLIP Fluids, volumes, destruction tools and more.
New Vellum multi-solver brings fast cloth to Houdini along with other integrated effects such as hair, soft bodies and grains. The Vellum solver is GPU-accelerated and very easy to set up and iterate. The White Water solver has been rewritten to achieve a more organic, foamy, look with realistic cellular patterns and repellant forces and a more accurate relationship to the source FLIP sim.
SideFX Houdini FX Mac Features:
- The BlendShapes SOP now supports optionally having the blend weight slider parameters control the weights per packed primitive input.
- The BlendShapes SOP now supports receiving packed primitives as inputs in the first input, as long as the first input contains only packed primitives.
- Add an example for using the Vellum Drape SOP to find a valid starting position for initially overlapping cloth.
- The Alembic Archive Object now warns when unknown nodes are found in the Alembic archive.
- Rename “Houdini PDG” to “Pilot PDG”. The executables in $HFS/bin have also been renamed.
- The Wire-over-Packed display option is now saved properly when saving display options as default.
- Added the possibility to specify a column delimiter in CSV Input. This fixes issues happening when the delimiter found automatically by sniffing the few first rows of the file was incorrect.
- Updated wedge shelf tool so that it can create any number of wedge layers.
- Extrude Volume SOP now has options to output the standard polyextrude groups.
- Added a shelf tool for using the ImageMagick node to convert a folder of images to a different image format
- Houdini now auto-sets the Global UI Scale preference when launched for the first time on a machine.
- This is most notable on machines with 4k and 5k displays where previously the Houdini UI was too small for the text and icons to be legible.
Requirements:
- Mac OS X Kodiak, 10.0 (Cheetah), 10.1 (Puma), 10.2 (Jaguar), 10.3 (Panther), 10.4 (Tiger), 10.5 (Leopard), 10.6 (Snow Leopard)
- OS X 10.7 (Lion), 10.8 (Mountain Lion), 10.9 (Mavericks), 10.10 (Yosemite), 10.11 (El Capitan)
- macOS 10.12 (Sierra), 10.13 (High Sierra), 10.14 (Mojave), 10.15 (Catalina), 11.0 (Big Sur), 12.0 (Monterey) and Later Version.
- Supported Hardware: Intel or Apple Chip (M1) or PowerPC Mac.
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